BLACKTOP BAY — QVIST FORMULA CONCEPT MODEL Original work: “F1 2026 concept (polygon model)” Author: Qvist_designs — https://sketchfab.com/Qvist_Designs Source: https://sketchfab.com/3d-models/f1-2026-concept-polygon-model-ea3bde709b1e4dc9b0ec8557d106ed42 License: Creative Commons Attribution 4.0 International (CC BY 4.0) License URL: https://creativecommons.org/licenses/by/4.0/ Full license: CC-BY-4.0.txt Model obtained from the publicly redistributed original and adaptation in: https://github.com/filan214/F1---2026-Car-Details Original file: dist/models/f1_2026_concept_polygon_model.glb Original SHA-256: 004c7a1c8d7be153f85c5565a38aeec57db8feaa220aabcc6b7b0bbea6b49d02 Prior adaptation by the APEX / filan214 project: regrouped the original geometry into sixteen named display assemblies, cut illustrative seams through fused bodywork, assigned red and graphite materials, removed uniform vertex colours, and baked orientation. This is a concept surface, not official team CAD or a complete mechanical assembly. Blacktop Bay preparation: welded duplicate vertices; simplified each assembly with meshoptimizer through glTF Transform v4.5.1; retained all sixteen named nodes, source attribution and license metadata. High version: 146,054 triangles (relative error limit 0.003). Low version: 60,348 triangles (limit 0.008). No textures or real racing-team liveries were added. Runtime scale/orientation, materials and wheel pivots are adjusted for the game. The Vortex P1 and Vortex X builds use this geometry with fictional names, handling and liveries. No endorsement by Qvist_designs, the APEX project, any racing team, Formula One or the FIA is implied. Include this credit and the license link in the game's accessible credits in addition to distributing this file with the models.